So, it should come as no surprise to anyone that Parasite Eve, the original game on Playstation, is one of my favorite games, ever. It ranked as #18 on my recent Top 100 list (proof: http://www.facebook.com/note.php?note_id=469427672837 and for good reason; its blend of sci-fi action and adventure, mixed with classic RPG-style elements made it a breakout game for me in my youth. Add to the fact that it was the first Playstation game I owned and, well, the game holds its special place in my heart for a reason.
I loved the game so much that it didn’t matter what they did with the second game, I bought it. And it was fine. The intense plot of the first game was gone, now replaced with your standard-fare “government organization militarizing evil for the sake of being evil” narrative. But the core gameplay was the same. And, at the base, it allowed me to step into the shoes of sexy-yet-classy Aya Brea again.
The second game came out in 1999. So, after almost a decade of waiting, I gave up on a sequel. But they announced this stupidy-titled “The 3rd Birthday” and that it was coming to PSP in 2011 and, well, I scooped it up (after reading a fine review on IGN, no less). Thrilled to step into the shoes of Aya once more, I watched the opening cinema and laughed for joy at the remixed version of the opening theme. It was cool to see them stick to the roots for that (at least).
Then we get to the game… and its dumb. Its just the worst. First off, the RPG elements are gone. You can, yes, equip and upgrade weapons, but you get them as soon as you’ve finished upgrading the previous versions and then the new guns are already better than the old ones, prior to any upgrading. And the “Parasite Powers” – something the first game did well and the second game streamlined – are gone entirely, giving you only a “Limit Break” in the form of a dumbed down “Liberation” (the first game’s greatest move and the only kickass power to return in the second one). You just shoot faster and can run around the screen quicker. La-di-da.
The upgrades for Aya are based on simply killing monsters for experience points, leveling up for extra HP, and not much else. You can boost your in-battle stats on a 3-by-3 grid of stacking “DNA” that is never really explained or detailed. If you stack things wrong, you will lose your hard-stacked stacks, and you can’t unstack the stack once stacked. Its stackingly stupid. The instruction booklet inside the case does its best with one-half page to detail this stuff, but its for naught; at the end of the day, it simply doesn’t mean anything.
The gameplay itself can be fun at times, but its just the same thing over-and-over again; enter a room, fight the monsters, duck behind cover, toss a grenade, kill the monsters. Go into next room and repeat. You can’t even pick up anything but ammo and its not even strategic; whatever guns you have, the one box of ammo per room replenishes it all. Don’t pick it up too early, though, otherwise you’re screwed. And the combat itself, while fun, has one thing going for it and, instantly: the Overdive system. This allows you to take over the body of anybody on the battlefield and – at the same time – allows you to enter the monsters themselves to deliver staggeringly easy-to-pull-off finishers that give you bonus EXP and bonus DNA chips, both of which are hardly worth the effort. While switching between people can be a fun boost in strategy from time to time, its dumb because you generally have unlimited guys coming onto screen at any one time and you don’t really need to leave your first Aya unless you want to or suck at the game. She’s got a good enough gun, already. The two times you are in a helicopter, though, are pretty swell.
All of this is made worse by the incomprehensible plot. You play as Aya a few years in the future. She has amnesia (always a good start) and you are lead to believe you can fix this by going back in time a bunch of times over. Why you do this, exactly… I don’t know. Its never explained, really. I mean, it kind of is at the end, but not really. It has nothing to do with her powers at all, nothing to do with Mitochondria (which aren’t mentioned. Once. The first game is all about them, the second game features an army utilizing things called NEO-MITOCHONDRIAL CREATURES – Square’s then-answer to Capcom’s Umbrella Corp.), and nothing to do with the fact that she, herself, ages backwards due to her high-levels of super-powered genetics. No, she just can. And she jumps back in time to fight these enemies called “The Twisted” which have no real origin story.
Each one of the games (super short… finished the game in under 7 hours, so…) episodes you travel back in time and stop some event, only to have changed history, meaning you must go back in time again and change a different event, having never changed any event in the first place. I don’t hate this device because its confusing; I get that, once you change something, it doesn’t have to be changed again because… it didn’t happen. I hate this device because, in this game, it is lazy as hell. Because of her amnesia, Aya’s not even the same character, either. In the Playstation games, she runs around as a tough-but-frail hero. In this game she just cowers and moans and cries and, well, its dumb.
Then there are the returning characters (I won’t talk about the new ones because they are all killed halfway through the game and are of little-to-no consequence); Kyle from 2 is about to marry Aya but is shot down by police officers during the wedding. Why? The game LITERALLY never says. They just mow him, the preacher, and – actually – Aya down. Eve, Aya’s “sister” (actually a genetic clone of Aya and her real sister, the one that died prior to the events of the first game… making her also a clone of Eve from PE1) gets shot in the chest… by Aya. And Maeda, one of the first game’s best written characters? Reduced to an out-of-nowhere mentor/scientist character who is now creepy and actually states, at one point, that he bets Aya’s tears taste great. I’m not making that up.
Of course, these guys don’t matter; the game is dumb. It introduces no interesting plot points until the final act of the game, but you won’t care. These characters are worthless, their plight is incomprehensible, and their goals are dumb. When you finally jump back in time to see what took place at the wedding, you jump and skip around and find out that Aya was destroyed when Eve somehow (its never explained) jumped into her body to save her from dying (that’s right… the police shot her, too. Wasn’t she on the police force and didn’t she save the entire city of New York in the first game? Yes. Yes she was and did. Loyalty!). So that meant that Eve went through all the stuff you thought Aya went through, traveled back in time, and – in the end – saved her…younger…self? I guess? from dying. It doesn’t matter. Its just stupid.
The game has some kind of “secret ending” for those that play through the game twice. I might as well do that, cross my fingers that it makes the thing work, plot-wise. I mean, you get to keep your level and guns from your previous playthrough, so why not? I could finish those first levels in half the time, now, and not have to worry about it. Might as well just spend three hours on it, skip the cut-scenes, and work my way there.
Review will be updated after that point, but all-in-all this is the biggest rip-off I’ve ever played in my life. And the biggest slap in the face as a long-time fan of the series. I wish they hadn’t made this game, but – at the same time – am really glad they didn’t name it Parasite Eve 3. It has nothing that made the first game, or hell even the second game, great. It is actually nothing, period.
FINAL SCORE: Don’t even talk to me about it. I don’t want to think about this game anymore. Any game that makes Final Fantasy XIII’s plot seem straightforward and easy-to-grasp shouldn’t even be talked about at length.
Added March 6, 2017
I tried to get through this game a second time, but I just couldn’t deal with the trauma, so it went back on a shelf for a few years before I finally actually sold the damn thing. Historically, I only sell games if I get an HD version or a collection or something. So you know this game is hot trash.
Added August 30, 2017
Updated title to fit into ‘A “Review”‘ format, added tags, placed in appropriate categories.